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little bit of work on the combat code. Now have training monsters created for the first 10 levels, and the script correctly identifies which one was selected, etc...
2007-12-09 20:33:03 - Aevum Decessus
Return to Updateslittle bit of work on the combat code. Now have training monsters created for the first 10 levels, and the script correctly identifies which one was selected, etc...
2007-12-09 20:33:03 - Aevum Decessus
Return to Updates